Building imagination and creativity into the future of work

By WITT

As we head into a period of recession, after a pandemic, the need for learning in new ways, and making the most of our creativity becomes increasingly important. Teachers, and the educational system, are seeing that a sustainable future requires finding creative, multidisciplinary solutions to the new difficulties presented by a world that is changing…

2 key principles for adding STEAM learning to your child’s curriculum

By WITT

For young children, inquiry-based education can cut barriers to learning like little else. In this arena, STEAM (science technology engineering ART and math) acquires greater relevance. The use of active learning techniques in STEAM promotes the development of vocabulary, critical thinking, problem-solving, communication, and reflection. By giving kids the chance to view the world through…

The importance of inclusivity in STEAM learning

By WITT

A large part of education relies on experiential learning to develop skills in innovation, logic, problem-solving, research, collaboration, creativity, and other cognitive abilities necessary for the development of students. We believe a deep part of the value of STEAM education (science technology engineering art and math), lies in the opportunity it offers to bring more…

The importance of adding art to science in STEM education

By WITT

It’s no secret that our perspective here at Women in Tech Tribe is the technology world lacks equitable representation of women. The solution to the issue lies squarely in the domain of education; and we don’t mean only in school. Many of today’s young people have access to excellent STEM tools and toys. Education is…

Trailblazing women in STEAM

By WITT

We are thrilled at the momentum and positive energy the concept of STEAM education has gained in the past five years! We’ve said before in our celebration of the women who have led us here: we have a LOT of people to thank as we continue our work in advancing women in technology. Today, we…

Making a case for the STEAM education methodology

By WITT

It is no surprise to any parent in the 2020s that digital media and tools are increasingly being introduced into education. Although their theoretical foundations are in the field of science, you’ll find STEAM (science, technology, engineering, art, and math) playing a more mainstream role, with a case being made for the need for art…